![]() blitz attack can only work with elite units on a not enough defended location.ī. What I remember about the game (which is awesome applying it to civ) goes like this:Ī. ![]() Recon is also good allowing your blitz attacking units or fast advancing units not to experience the "ambush effect" which deals more damage and make them like sitting ducks with no more movement points to retreat.ģ.Cover units have a radius of cover "let us say all adjacent hexes for early units and like 3 hex radius for late units and more for elite units" so when being attacked by lets say air bombers the air defense unit will have the initiative and start firing first reducing the attack power of the bomber or in case of being flanked or attacked by land the artillery defending will start firing so the play a big role defending them is priority because they play a big role in providing cover to routing units while retreating until they get resupplied. recon and Intel plays a big part especially when advancing into enemy territory it gives you a very clear view how the flow of the battle will go, which unit in which hex, plan of retreat in case you get overpowered, where to bomb, where to put covering units, from where to flank so you can reach the enemies backline of defense (reducing his covering power). Units dont perish when hit in combat they live to fight another day if they can retreat from the fight so elite units play a big role in the game.Ģ. Things you need to know about PG system and how one unit per hex is going to affect the game in a positive manner:ġ. ![]() Naturally when I learned that the team leader for Civ5 was a Panzer General fan I flipped, and I think the hex maps and ranged attacks are long overdue! I still play PG from time to time, and at the moment it and another SSI game (Silent Hunter) are the only reason I keep dosbox installed on each of my PCs. I eventually wrote a TI-82 program - now sadly lost - that let me calculate who would shoot first in a given PG battle, but first I had to learn BASIC! Those happy days blitzing London, parachuting into Moscow and slogging through Washington DC will always be with me, and I owe so much to that great game for inspiring me to become better at working with PCs. What mattered was not only where you attacked, but with what types of units and in which order. ![]() With CivII out soon after, it was a wonder I got any studying done in high school! I eventually figured it out, and the lead-up to that personal moment of triumph was the catalyst for my love of computing ever since. But for various reasons (let's start with EZ-BIOS and end it there, shall we?) it wouldn't work! I poured-over every 'For Dummies' book on PCs, DOS, you name it, trying to figure out what an autoexec.bat file was, and how I could get more extended memory with memmaker. Naturally, when we got our family PC in 1996, I HAD to install the game. Then one day my uncle showed me PG running on his brand new 486DX2 and I was blown away! Simple rules - and VERY simple supply calculations - made it easy for me to pick up quickly, and it was so easy to point and click. I hadn't seen a good replacement for tabletop wargames yet, though. I was 12 when it came out, and at the time Mac was all I had used for computer games. ![]() Panzer General is the whole reason I became so interested in the PC platform in the first place. Wow, this thread has really brought me back! ![]()
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